Wednesday, November 30, 2011

Rough 3d Layout: Update

This version includes all shots up to 26 - camera still rough, and the boy doesn't have a proper rig yet. But it's coming soon!

Saturday, November 26, 2011

Rough 3d Layout: First Installment

Here are the first 14 shots of Gecko's Gamble, in rough 3d layout. The biggest modifications to the storyboard panels are 1: more moving camera, and 2: eliminating the butterfly net. The boy does not yet have a rig, so I put in a very primitive skeleton (no weights painted) just for posing.

Thursday, November 17, 2011

Boy Update

The boy model is nearly complete - still ironing out hair and a couple other small things, but should start rigging and texturing soon.

Mouse Model + Texture

Here is the final version of the mouse, ready for rigging. Modeling and texturing was done by Aiman Akhtar, who was really great to collaborate with. Not only prompt and professional, but capable of translating ideas on paper into really smart, sophisticated 3d designs. Thanks Aiman!